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Seasons last a different amount of time in different biomes, but in all of them, a full year will take 84 game days. Additionally, seasons affect farming, as each crop has its own preferred seasons, during which its growth rate is doubled. Expect golden autumns on temperate maps, blooming cacti in the desert during spring, and a brief respite from the ever-present snow during arctic summers. Seasons determine weather distribution, as well as terrain and foliage appearance. When starting a new game, you will now be able to select the starting season.
To see it all in action, watch the Geomancer Desktop Tuesday video. If you are successful in befriending the Rabbits, you will gain access to the Geomancer, a new class which allows you to place terrain patches, water springs, ore veins, and landmarks, as well as craft golems to take some of the burden of repetitive tasks off your hearthlings’ shoulders. For more background, watch the Clan Amberstone Desktop Tuesday video. The quests that start this campaign will begin automatically after your town reaches tier 2 (upgraded hearth). Rewards include unique decorations, new recipes, golems, Rabbit citizens, and access to the Geomancer class. The campaign to befriend these industrious subterranean rabbitfolk focuses on collaboration, resource sharing, and minimal combat.
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If you are interested in learning how these are made, or would like to create a mod to add your own landmarks, you can watch this stream recording of Malley explaining the tools used to build them.Ĭlan Amberstone are a faction of sentient Rabbits, who have only recently started to come out of hiding. When embarking in any of the default biomes, you may find a number of new landmarks and points of interest, ranging from curious rock formations and mountain geysers, to giant animal fossils, and remnants of past civilizations.
For a quick introduction, watch the Northern Alliance Desktop Tuesday video. With the Northern Alliance comes their home, the Glacier Biome, featuring vast expanses of snow fields and tundra, large crystal-clear lakes, new critters, flora, fauna, and weather.
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The Northern Alliance is our third playable faction, distinct in their reliance on hunting as their main food source, and masonry as their primary crafting path. The Northern Alliance and the Glacier Biome Below is a non-exhaustive list of major new features. This release includes a number of major features that have been in development since early 2018, as well as a large number of performance optimizations and bug fixes. The time has come for the Beta build of Stonehearth to make its way to the Stable branch.